The dataset comprises educational initiatives aimed at improving student learning experiences across various target audiences and locations. Each entry provides detailed information about the initiative, including its name, description, introduction year, target audience, location, and funding source.
Initiative ID | Initiative Name | Description | Year Introduced | Target Audience | Location | Funding Source |
---|---|---|---|---|---|---|
1 | Project-Based Learning | Students engage in projects to solve real-world problems. | 2015 | High School | USA | Federal Grant |
2 | Flip the Classroom | Students learn at home and apply knowledge in class. | 2012 | Middle School | USA | School Budget |
3 | STEAM Integration | Integrating Arts into STEM curriculum. | 2018 | Elementary School | USA | Private Funding |
4 | Digital Literacy Program | Enhancing students' digital skills for the 21st century. | 2020 | High School | USA | State Grant |
5 | Interdisciplinary Curriculum | Combining subjects for cohesive learning experiences. | 2016 | Middle School | UK | School Funding |
6 | Coding Bootcamp for Kids | Introducing coding to younger students through fun activities. | 2019 | Elementary School | USA | Non-Profit Grant |
7 | Social-Emotional Learning | Programs that support students' emotional and social development. | 2017 | All Levels | USA | Federal Grant |
8 | Global Citizenship Curriculum | Teaching students about global issues and citizenship. | 2021 | High School | Canada | International Fund |
9 | Inclusive Education Initiative | Promoting accessibility and inclusivity in schools. | 2013 | All Levels | Australia | Government Grant |
10 | Flipped Mastery Learning | Students progress at their own pace with resources available online. | 2018 | High School | USA | Educational Grant |
11 | Outdoor Classroom Project | Using the outdoors as a learning environment. | 2014 | Elementary School | USA | Community Fund |
12 | Entrepreneurship in Schools | Teaching students entrepreneurial skills and mindset. | 2020 | High School | Private Sponsorship | NaN |
13 | Mindfulness in Education | Incorporating mindfulness practices into the school day. | 2019 | All Levels | USA | Non-Profit Funding |
14 | STEM for Girls | Encouraging female students to pursue STEM fields. | 2017 | Middle School | USA | Grant Program |
15 | Gamification of Learning | Using game elements to motivate students in their studies. | 2021 | High School | USA | School Budget |
16 | Virtual Reality Learning | Using VR technology for immersive learning experiences. | 2020 | High School | USA | Tech Grant |
17 | Culturally Responsive Teaching | Incorporating students' cultural references into the curriculum. | 2016 | All Levels | USA | State Funding |
18 | Environmental Education Program | Teaching students about sustainability and the environment. | 2015 | All Levels | USA | Environmental Grant |
19 | Career and Technical Education | Enhancing vocational skills through practical education. | 2014 | High School | USA | Federal Funding |
20 | Parent Engagement Initiatives | Programs to involve parents in their child's education. | 2018 | All Levels | USA | Local Grants |
21 | Digital Citizenship Education | Teaching responsible online behavior and safety. | 2019 | Middle School | USA | School Initiative |
22 | Multilingual Education Program | Promoting language learning in a multicultural context. | 2017 | Elementary School | USA | Cultural Funding |
23 | Collaborative Learning Environments | Encouraging collaboration among students in group settings. | 2016 | All Levels | USA | School Project |
24 | AI in Education | Integrating artificial intelligence tools for personalized learning. | 2021 | High School | USA | Tech Grant |
25 | Critical Thinking Curriculum | Focus on developing students' critical thinking skills. | 2015 | Middle School | USA | Educational Research Grant |
26 | Strengths-Based Education | Aligning learning with students' strengths and interests. | 2018 | All Levels | USA | State Initiative |
27 | Mind Mapping for Learning | Using mind maps as a tool for idea organization and learning. | 2019 | High School | USA | School Funding |
28 | STEM Camps during Summer | Offering STEM-focused camps for students during summer break. | 2020 | All Levels | USA | Summer Grant |
29 | Peer Tutoring Programs | Student-led tutoring initiatives for individual support. | 2021 | High School | USA | School Budget |
30 | Health and Wellness Curriculum | Incorporating health education into the regular curriculum. | 2016 | All Levels | USA | Public Health Fund |
31 | Arts Integration in STEM | Promoting creativity through arts in STEM subjects. | 2017 | Middle School | USA | Grant Initiative |
32 | Makerspaces in Schools | Creating collaborative spaces for hands-on learning and innovation. | 2018 | All Levels | USA | Community Funding |
33 | Holistic Education Approach | Addressing the overall development, including academic and personal growth. | 2019 | All Levels | USA | Educational Grant |
34 | Learning Analytics for Personalized Education | Using data to tailor education to individual student's needs. | 2020 | High School | Australia | Tech Funding |
35 | Resiliency Training for Students | Teaching students skills to handle adversity and stress. | 2019 | All Levels | USA | State Grant |
36 | Civic Engagement Curriculum | Engaging students with local issues and community service. | 2018 | High School | USA | Local Funding |
37 | Remote Learning Innovations | Enhancing online learning experiences and accessibility. | 2020 | All Levels | USA | Education Fund |
38 | Ethics in Technology Curriculum | Introducing ethics and responsible use of technology. | 2021 | High School | USA | Tech Grant |
39 | Student-Led Conferences | Empowering students to lead discussions about their learning with parents. | 2016 | All Levels | USA | School Initiative |
40 | Nature-Based Learning | Using natural surroundings to enhance learning outcomes. | 2018 | Elementary School | USA | Environmental Fund |
41 | Entrepreneurship Skills Workshops | After-school workshops focused on entrepreneurship skills. | 2017 | High School | USA | Local Business Sponsorship |
42 | Targeted Literacy Interventions | Focused support for students struggling with reading and writing. | 2020 | Elementary School | USA | Educational Grant |
43 | Skills for the Future Initiative | Teaching skills that align with future job markets. | 2019 | High School | USA | Corporate Sponsorship |
44 | Culturally Relevant Pedagogy | Incorporating diverse cultural representations into teaching practices. | 2016 | All Levels | USA | Grant Funding |
45 | EdTech Integration Training | Training teachers to effectively integrate technology into their classrooms. | 2018 | All Levels | USA | Education Grant |
46 | Resilience Building Programs | Focus on building emotional resilience in students. | 2020 | Middle School | USA | Health Grant |
47 | Real-world Math Applications | Teaching math through real-world problem-solving contexts. | 2016 | High School | USA | Math Fund |
48 | Visual Learning Techniques | Incorporating visuals into lessons to enhance understanding. | 2015 | All Levels | USA | Educational Funds |
49 | STEAM Outreach Programs | Programs to bring STEAM awareness to underserved communities. | 2021 | Middle School | USA | Community Grant |
50 | Data Science in High School | Introducing data science concepts to high school students. | 2019 | High School | USA | Tech Initiative |
51 | Coding as a Second Language | Treating coding literacy as an essential skill for all students. | 2020 | All Levels | USA | Educational Grant |
52 | Mindfulness-Based Stress Reduction | Programs teaching stress management through mindfulness practices. | 2019 | All Levels | USA | Health Funding |
53 | History Through Storytelling | Using storytelling as a method to teach history effectively. | 2018 | Elementary School | USA | Cultural Grant |
54 | Coding Competitions | Facilitating competitions to enhance coding skills among students. | 2017 | High School | USA | Corporate Sponsorship |
55 | Thematic Learning Units | Creating units of study focused on a central theme across subjects. | 2016 | Middle School | USA | School Budget |
56 | Learning through Play | Encouraging play as a valid form of learning, especially in early education. | 2015 | Elementary School | USA | Educational Grant |
57 | Community Service Learning Projects | Integrating community service into the curriculum to promote civic engagement. | 2018 | High School | Canada | Community Fund |
58 | After-School STEM Programs | Offering STEM activities and learning opportunities after school hours. | 2019 | Elementary School | USA | Federal Grant |
59 | Collaborative Online Learning | Partnering with other schools for online learning experiences. | 2020 | All Levels | USA | Online Learning Fund |
60 | School Garden Initiative | Creating sustainable gardens to teach students about biology and ecology. | 2016 | Elementary School | USA | Environmental Grant |
61 | Digital Storytelling Workshops | Teaching students to create stories using digital tools and media. | 2019 | High School | USA | Tech Fund |
62 | STEAM Days | Special events dedicated to hands-on STEAM learning activities. | 2020 | All Levels | USA | Community Grant |
63 | Teach the Teacher | Professional development initiatives led by teachers for teachers. | 2019 | All Levels | USA | State Fund |
64 | Citizen Science Projects | Engaging students in real scientific research and data collection. | 2018 | Middle School | USA | Science Grant |
65 | Ethnomathematics Curriculum | Incorporating cultural perspectives into mathematics. | 2017 | High School | USA | Cultural Funding |
66 | Outdoor Education Experiences | Learning through outdoor experiences and field trips. | 2019 | Middle School | USA | Education Fund |
67 | Game-Based Learning Techniques | Using games for educational purposes to enhance engagement. | 2021 | All Levels | USA | Educational Grant |
68 | Peer Mentoring Programs | Connecting older students with younger students for guidance and support. | 2016 | High School | USA | School Initiative |
69 | Fishbowl Discussions | Facilitating dialogue and debate through varied discussion formats. | 2017 | High School | USA | School Funding |
70 | Next Generation Science Standards Adoption | Adopting and implementing the NGSS for science education. | 2020 | Middle School | USA | Educational Grant |
71 | Civic Engagement Workshops | Workshops focusing on teaching students about active citizenship. | 2018 | High School | USA | Local Grant |
72 | Emotional Intelligence Training | Programs that focus on developing students' emotional skills. | 2020 | Middle School | USA | Education Grant |
73 | Robotics in the Classroom | Integrating robotics into the curriculum to develop STEM skills. | 2019 | High School | USA | Tech Initiative |
74 | Personal Finance Curriculum | Teaching students about managing money and financial literacy. | 2019 | High School | USA | Financial Grant |
75 | Adaptive Learning Technologies | Using AI to adapt learning materials to student needs. | 2021 | High School | USA | Tech Funding |
76 | Collaborative Science Projects | Encouraging group work in scientific inquiry and experimentation. | 2018 | Middle School | USA | Educational Grant |
77 | STEAM Nights | Evening events for families focused on STEAM learning activities. | 2020 | All Levels | USA | Community Funding |
78 | Student-Run Businesses | Enabling students to run businesses as part of their learning experience. | 2019 | High School | USA | Local Business Support |
79 | Transdisciplinary Learning | Breaking down traditional subject barriers to create connected learning. | 2020 | Middle School | USA | Educational Grant |
80 | Writing Across the Curriculum | Incorporating writing into all subject areas to enhance literacy. | 2017 | High School | USA | Literary Fund |
81 | Creative Problem Solving Workshops | Teaching students to approach problems creatively. | 2019 | High School | USA | Non-Profit Grant |
82 | Intergenerational Learning Programs | Connecting students with older generations for mutual learning. | 2018 | All Levels | USA | Community Fund |
83 | Mind Mapping Techniques | Utilizing mind mapping in various subjects for organization of ideas. | 2020 | Middle School | USA | Educational Grant |
84 | Youth Leadership Development | Programs focusing on developing leadership skills in youth. | 2019 | High School | USA | Leadership Grant |
85 | Collaborative Art Projects | Working together on large art projects to foster community. | 2021 | Elementary School | USA | Cultural Incentives |
86 | Coding in the Arts | Integrating coding skills into artistic projects and presentations. | 2018 | High School | USA | Tech Collaboration |
87 | History Through Digital Media | Using digital tools to teach history in engaging ways. | 2019 | High School | USA | Media Fund |
88 | Diversity and Inclusion Training | Training educators on diverse learning needs and inclusivity. | 2020 | All Levels | USA | Educational Grant |
89 | Parent-Teacher Partnerships | Fostering strong partnerships between parents and educators. | 2016 | All Levels | USA | Community Initiatives |
90 | Virtual Exchange Programs | Connecting classrooms around the world for cultural exchange. | 2021 | Middle School | USA | International Grant |
91 | Executive Functioning Skills Programs | Teaching students to improve planning, organization, and time management skills. | 2019 | Middle School | USA | Education Grant |
92 | Interactive Simulations in Learning | Using simulations to enhance realistic learning experiences. | 2020 | High School | USA | Tech Fund |
93 | Contextualized Learning Opportunities | Linking learning to students' real-life experiences and contexts. | 2019 | All Levels | USA | Community Funding |
94 | Financial Literacy Training | Introduction to personal finance and budgeting skills for students. | 2018 | High School | USA | Financial Education Grant |
95 | Digital Portfolio Creation | Helping students create digital portfolios to showcase their work. | 2020 | High School | USA | Tech Initiative |
96 | Game Design Curriculum | Teaching game design as a way to learn programming and creativity. | 2021 | High School | USA | Tech Support |
97 | Service Learning Initiatives | Integrating community service into academic curriculum for experiential learning. | 2019 | High School | USA | Local Funding |
98 | Holistic Health Education | Addressing physical, mental, and emotional aspects of health in education. | 2020 | All Levels | USA | Health Grant |
99 | Language Acquisition Programs | Innovative approaches to teaching languages effectively. | 2018 | High School | USA | Educational Grant |
100 | Blue Economy Education | Introducing students to concepts related to sustainable ocean economies. | 2019 | High School | USA | Environmental Grant |
101 | Augmented Reality Learning | Using AR to create engaging learning experiences. | 2021 | High School | USA | Tech Initiative |
102 | Public Speaking and Debate | Enhancing students' oratory and critical thinking through structured debates. | 2019 | High School | USA | Educational Grant |
103 | Digital Citizenship Workshops | Teaching responsible online behavior, especially for younger students. | 2020 | Elementary School | USA | School Funding |
104 | Online Collaborative Projects | Students collaborate with peers from different schools globally. | 2020 | Middle School | USA | Online Learning Grant |
105 | Maker Movement in Schools | Encouraging creativity and hands-on learning through making. | 2016 | All Levels | USA | Community Funding |
106 | Showcase Days | Organizing events to showcase student work to the community. | 2018 | All Levels | USA | Educational Grants |
107 | Holistic Assessment Practices | Shifting from traditional testing to inclusive forms of assessment. | 2021 | Middle School | USA | Assessment Grant |
108 | Art for Social Change | Using artistic expressions to address social issues and injustices. | 2019 | High School | USA | Cultural Funding |
109 | Project-Based STEM Learning | Integrating project-based methodologies into STEM education. | 2016 | Middle School | USA | School Grant |
110 | Critical Reflection in Education | Encouraging students to think critically about their learning and experiences. | 2020 | High School | USA | Educational Grant |
111 | Ethics Across the Curriculum | Embedding ethics discussions in various subjects. | 2021 | High School | USA | Civic Initiative |
112 | Mindfulness Retreats for Students | Organizing retreats focusing on mindfulness and mental well-being. | 2019 | High School | USA | Health Funding |
113 | Cultural Competence Training for Educators | Providing teachers with skills to teach in diverse environments. | 2020 | All Levels | USA | Educational Grant |
114 | Technology Integration in History | Using technology tools to enhance the teaching of history. | 2019 | High School | USA | Tech Fund |
115 | Youth Voice Initiatives | Encouraging student input and participation in school decisions. | 2018 | All Levels | USA | School Initiative |
116 | Interdisciplinary STEAM Projects | Creating projects that combine science, technology, engineering, arts, and math. | 2020 | Middle School | USA | STEAM Grant |
117 | STEM Teacher Training Program | Professional development for teachers focused on STEM education. | 2019 | All Levels | USA | Educational Grant |
118 | Diversity in Literature Curriculum | Including diverse voices and stories in the literature curriculum. | 2016 | High School | USA | Cultural Grant |
119 | Bilingual Education Programs | Supporting dual language learners through integrated programs. | 2020 | Elementary School | USA | Education Grant |
120 | Historically Responsive Teaching | Teaching history with an emphasis on diverse perspectives and narrations. | 2019 | High School | USA | Cultural Funding |
121 | Mindfulness Curriculum Integration | Integrating mindfulness practices into everyday school activities. | 2021 | All Levels | USA | Health Grant |
122 | Service-Learning Capacity Building | Building the capacity of schools to offer service-learning opportunities. | 2018 | High School | USA | Local Grant |
123 | Climate Change Education Initiative | Educating students about climate change and sustainability practices. | 2020 | All Levels | USA | Environmental Grant |
124 | Digital Storytelling in the Classroom | Using digital tools for narrative design and storytelling. | 2019 | High School | USA | Technology Grant |
125 | Science and Society Curriculum | Connecting scientific understanding with societal impacts and ethics. | 2020 | High School | USA | Grant Initiative |
126 | Cross-Cultural Exchange Programs | Offering students opportunities to engage with multiple cultures. | 2017 | Middle School | USA | Educational Grant |
127 | Performance Assessment Models | Implementing performance assessments in lieu of traditional tests. | 2019 | High School | USA | Educational Reform Fund |
128 | Cooperative Learning Approaches | Focusing on group work and collaboration among students. | 2020 | All Levels | USA | School Initiative |
129 | Transitional Skills for Grown-ups | Teaching students skills necessary for post-secondary success. | 2018 | High School | USA | Career Grant |
130 | Environmental Literacy Programs | Integrating environmental education into various subjects. | 2019 | All Levels | USA | Educational Grant |
131 | Community-Based Learning | Connecting students' learning to their communities and local needs. | 2020 | Middle School | USA | Community Grant |
132 | Theatre in Education Programs | Using theatre as a medium to explore educational concepts. | 2019 | High School | USA | Cultural Funding |
133 | Living History Projects | Engaging students with historical events through experiential learning. | 2021 | High School | USA | Grant Funding |
134 | Scientific Research Initiatives | Encouraging student-led research projects across subjects. | 2018 | High School | USA | Research Grant |
135 | Literacy Through the Arts | Combining art and literacy to enhance student learning and engagement. | 2016 | Elementary School | USA | Cultural Grant |
136 | Social Advocacy Projects | Empowering students to advocate for social issues that matter to them. | 2020 | High School | USA | Civic Funding |
137 | Service Learning Programs | Integrating community service into the academic curriculum. | 2021 | High School | USA | Local Grant |
138 | Strengthening Teacher Collaboration | Encouraging peer collaboration and support among teachers. | 2019 | All Levels | USA | Educational Reform Grant |
139 | Restorative Practices in Schools | Implementing restorative justice approaches in school discipline. | 2019 | Middle School | USA | Grant Funding |
140 | Civic Responsibility Curriculum | Teaching students about their rights and responsibilities as citizens. | 2021 | High School | USA | Civic Grant |
141 | Sustainable Development Goals Education | Incorporating UN SDGs into the curriculum for global citizenship. | 2020 | All Levels | USA | International Funding |
142 | Embedded Assessment Practices | Using ongoing assessments to inform instruction. | 2018 | High School | USA | Educational Grant |
143 | Adventure-Based Learning | Engaging students through outdoor adventures and teamwork dynamics. | 2020 | Middle School | USA | Outdoor Funding |
144 | Inclusive Curriculum Development | Crafting curricula that attend to diverse learner needs. | 2019 | All Levels | USA | Inclusive Grant |
145 | Creative Arts Integration | Integrating music, drama, and visual arts into standard subjects. | 2021 | All Levels | USA | Cultural Funding |
146 | Health Literacy Curriculum | Teaching students about health-related topics for informed choices. | 2019 | High School | USA | Health Grant |
147 | E-Learning Platforms Development | Creating user-friendly platforms for online learning. | 2020 | All Levels | USA | Tech Funding |
148 | Storytelling as a Learning Tool | Utilizing storytelling techniques across different subjects. | 2019 | All Levels | USA | Cultural Grant |
149 | Open Education Resources Adoption | Encouraging the use of OER for accessible learning materials. | 2019 | All Levels | USA | Educational Grant |
150 | Art-Based Therapy Programs | Incorporating art therapy techniques for student wellness. | 2020 | All Levels | USA | Health Grant |
151 | Historical Simulation Games | Using simulations to teach history in an engaging manner. | 2020 | High School | USA | Educational Grant |
152 | Digital Innovators Program | Supporting students in becoming innovators through digital tools. | 2019 | High School | USA | Tech Initiative |
153 | Integration of Ethics in Science Education | Discussing ethical implications in scientific studies. | 2021 | High School | USA | Civic Funding |
154 | Entrepreneurship through DECA | Enhancing student entrepreneurial skills through DECA competitions. | 2018 | High School | USA | Business Grant |
155 | Student-Faculty Collaborative Research | Engaging students as research partners with faculty. | 2021 | High School | USA | Research Grant |
156 | Digital Skill Building for Educators | Training teachers to effectively use digital tools in instruction. | 2019 | All Levels | USA | Tech Grants |
157 | Real-World STEM Applications | Bringing real-world problems into the STEM curriculum. | 2020 | Middle School | USA | Educational Grants |
158 | Shared Leadership in Schools | Promoting shared leadership models among educators. | 2020 | All Levels | USA | Educational Initiative |
159 | Rural Education Innovations | Targeting unique challenges faced in rural educational settings. | 2019 | All Levels | USA | Rural Education Fund |
160 | Self-Directed Learning Framework | Encouraging students to take control of their learning process. | 2019 | High School | USA | Educational Grant |
161 | Health and Nutrition Education | Teaching students about healthy eating and lifestyle choices. | 2020 | Elementary School | USA | Health Grant |
162 | Migrant Education Programs | Tailoring education programs for migrant students' unique needs. | 2019 | High School | USA | Educational Grant |
163 | Financial Responsibility Programs | Educating students on financial planning and sustainability. | 2020 | High School | USA | Financial Education Grant |
164 | Design Thinking in Schools | Implementing design thinking methodologies in educational settings. | 2021 | Middle School | USA | Innovation Grant |
165 | Culturally Responsive Leadership | Training school leaders on culturally responsive practices. | 2020 | All Levels | USA | Leadership Grant |
166 | Knowledge Transfer Workshops | Facilitating workshops for sharing knowledge and skills among educators. | 2019 | All Levels | USA | Educational Grant |
167 | Digital Media Literacy Curriculum | Teaching students how to critically engage with digital media. | 2021 | High School | USA | Media Fund |
168 | Home Learning Resources Initiative | Creating resources for families to support their children's learning at home. | 2020 | All Levels | USA | Educational Fund |
169 | STEM Research Symposiums | Hosting events where students can present their STEM research projects. | 2020 | High School | USA | STEM Grant |
170 | Bias Awareness Education | Teaching students to recognize and confront biases. | 2020 | Middle School | USA | Educational Grant |
171 | Family Engagement in Education | Programs designed to strengthen the role of families in education. | 2020 | All Levels | USA | Family Grant |
172 | Youth Empowerment Workshops | Workshops focusing on building leadership and empowerment skills. | 2021 | High School | USA | Youth Grant |
173 | Environmental Justice Curriculum | Integrating environmental justice issues into students' learning. | 2021 | High School | USA | Environmental Grant |
174 | Reinventing School Discipline | Redesigning discipline practices to be restorative rather than punitive. | 2020 | All Levels | USA | Educational Fund |
175 | Providing Diverse Learning Opportunities | Offering varied curricular tracks to meet diverse student needs. | 2019 | All Levels | USA | Educational Grant |
176 | Transitional Support Programs | Supporting students transitioning between educational stages. | 2018 | High School | USA | Student Service Grant |
177 | Academic Writing Skills Programs | Focusing on improving students' academic writing abilities. | 2019 | Middle School | USA | Educational Grant |
178 | Instructional Rounds | Facilitating observation and feedback cycles among educators. | 2018 | All Levels | USA | Educational Grant |
179 | Arts and Culture Extravaganzas | Celebrating arts and culture through school-wide festivals. | 2020 | All Levels | USA | Cultural Grant |
180 | Photovoice Projects | Using photography to empower students to express their perspectives. | 2019 | High School | USA | Community Fund |
181 | Innovative Assessment Strategies | Shifting toward authentic assessments and project work. | 2021 | High School | USA | Educational Grant |
182 | Citizen Journalism Programs | Teaching students to report on local community issues and events. | 2020 | High School | USA | Media Grant |
183 | Youth Advocacy Training Programs | Encouraging students to advocate for issues they care about. | 2019 | High School | USA | Civic Funding |
184 | Robotics Competitions Participation | Encouraging student participation in robotics competitions. | 2020 | Middle School | USA | Tech Funding |
185 | Art With Impact Programs | Facilitating art-based discussions around mental health. | 2020 | High School | USA | Health Grant |
186 | Science Through Inquiry Curriculum | Using inquiry-based methods to teach science concepts. | 2020 | Middle School | USA | STEM Initiative |
187 | Personalized Learning Plans | Developing customized learning pathways for students based on their interests and needs. | 2019 | Middle School | USA | Educational Grant |
188 | Annual Innovation Showcase | Providing a platform for students to showcase innovative projects. | 2021 | All Levels | USA | Innovation Grant |
189 | Adventure Learning Initiatives | Creating adventure-based learning experiences connected to curriculum. | 2019 | Elemenary School | USA | Adventure Fund |
190 | Geography through Exploration | Using exploration and travel to enhance geography learning. | 2020 | Middle School | USA | Travel Grant |
191 | Learning Circles | Creating small groups for collaborative learning among peers. | 2018 | All Levels | USA | Community Education Fund |
192 | Resilience in Education Project | Building students' resilience in facing personal and academic challenges. | 2019 | High School | USA | Health Grant |
193 | Historical Role-Playing Projects | Engaging students in the historical narratives through dramatization. | 2021 | High School | USA | Cultural Grant |
194 | Experiential Learning Days | Organizing events for students to experience learning outside the classroom. | 2020 | All Levels | USA | Educational Grant |
195 | Cognition and Learning Research Programs | Integrating current research findings on cognition into teaching practices. | 2019 | High School | USA | Educational Research Grant |
196 | Youth Media Literacy Programs | Educating youth about navigating media and identifying misinformation. | 2021 | Middle School | USA | Media Grant |
197 | Tech Tools for Student Engagement | Providing training on tech tools that enhance student engagement. | 2020 | High School | USA | Tech Grant |
198 | History Alive Program | Making history more engaging through active participation and experiences. | 2021 | High School | USA | Educational Grant |
199 | Collaborative Arts Education | Fostering collaboration between different art forms and subjects in schools. | 2019 | All Levels | USA | Cultural Grant |
200 | Service Learning through Sustainability | Creating service learning projects focused on sustainability. | 2020 | Middle School | USA | Environmental Grant |